Presentations · 2012
An Agile Simulation (Lego Game)
Agile Leadership Conference 2012 · Houston
This is an adaptation of the XP Lego Game developed by Thoughtworks. I have tweaked it a bit to add some product issues such as aesthetics (usability/quality/design) and market uncertainty.
Teams experience planning, estimating, building, and delivering a product with Lego bricks over several short iterations, working with a customer to prioritize the backlog and deliver value. The debrief draws out lessons on self-organization, collaboration, quality, and how much estimation is really needed.